How the gameplay went according to my expectations: In Star Wars Battlefront, the gameplay went according to my expectations from when I had last played, but with additional maps. As for Lego Harry Potter: Years 1-4, the gameplay went as anticipated which saw me complete three more levels.
Duration of my gameplay: Roughly four hours (two playing Star Wars Battlefront, two hours playing Lego Harry Potter: Years 1-4)
Title of the game(s): Star Wars Battlefront, Lego Harry Potter: Years 1-4
Platform: Xbox One and Xbox 360
If any other members of the gaming community took part: In Star Wars Battlefront, the duration of my play took place playing alongside and against users online.
Welcome to week 3’s entry for BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.
With the upcoming release of Star Wars Battlefront II, I wanted to get back into the popular Star Wars series. Its predecessor, Star Wars Battlefront, is one of my favourite titles to go back to when I want to play a shooter, even though the game has been out for a couple years now. When the original games (Star Wars: Battlefront and Star Wars: Battlefront II) came out, they were the only games I played on my Playstation 2. Since I enjoyed the two previous games, buying the 2015 installment of Star Wars Battlefront was a no-brainer for me.
In Lego Harry Potter: Years 1-4, I have slowly been playing my way through the game and making sure to get every unlockable to reach 100% completion. The series overall has been in my gaming life for quite some time because I have always enjoyed the challenge of building with Lego. That is why once I got into video games, Lego Batman: The Videogame was one of the very first games I owned. Since then, I have owned, and almost completed, every Lego title to come out.
For Star Wars Battlefront, I was pleasantly surprised that I was able to get into a game right away. I thought with the upcoming release of the new game that finding a lobby to play in would take some time. With the season pass free on the Xbox store, I was able to download many new maps which made the game seem new to me. Following my gameplay, my one thought was that even if there was no change to multiplayer action in the new game I would still continue to play it.
As for Lego Harry Potter: Years 1-4, I find my reaction in the moment to be one of satisfaction. Since there is always a part of the game that I would get stuck on for a few minutes, whenever I figure out what to do and complete another level this is the feeling I get. When I finish playing, I wonder just how how many other people get stuck on that part and if it’s because I have never read the books.
Usually I go play video games because I’m looking for something to do. Before I played Star Wars Battlefront and Lego Harry Potter: Years 1-4 this week I could describe myself as bored. During gameplay, the idea of being hunted by the Empire while trying to down their AT-AT’s or fight six Dementors with Harry and Hermione brought on a small adrenaline rush that quickly counteracts the boredom. When I finished playing both games, I had a feeling of capability and productiveness since I was able to further myself in each game.
I would definitely describe my gaming having “the desire to dominate or compete” (Huizinga, “Huizinga_NatureOfPlay.”) in each game I play. Even if I were just playing by myself, I set personal goals of what I would like to achieve in that particular sitting. Like I have said before, my gaming is “never a task. It is done at leisure, during free time” (Huizinga, “Huizinga_NatureOfPlay.”). It seems to me that games I tend to play use what Juul calls “player effort” (“The Game, the Player, the World: Looking for a Heart of Gameness”). Juul states that “player effort is another way of stating that games are challenging, or that games contain a conflict” (“The Game, the Player, the World: Looking for a Heart of Gameness”).
Huizinga, Johan. “Huizinga_NatureOfPlay.” The MIT Press, 2006.
Juul, Jesper. “The Game, the Player, the World: Looking for a Heart of Gameness”. In Level Up: Digital Games Research Conference Proceedings, edited by Marinka Copier and Joost Raessens, 30-45. Utrecht University, 2003.
Lego Batman: The Videogame. Warner Bros. Interactive Entertainment. 2008. Video Game.
Lego Harry Potter: Years 1-4. Warner Bros. Interactive Entertainment. 2010. Video Game.
Playstation 2. Sony Computer Entertainment. 2000. Console.
Star Wars Battlefront. Electronic Arts. 2015. Video Game.
Star Wars Battlefront II. Electronic Arts. 2017. Video Game.
Star Wars: Battlefront. LucasArts. 2004. Video Game.
Star Wars: Battlefront II. LucasArts. 2005. Video Game.
Xbox One. Microsoft. 2013. Console.
Xbox 360. Microsoft. 2005. Console.