Blog Post for Week Six

How the gameplay went according to my expectations: In Madden 17, the gameplay went according to my expectations as I won both my games. As for Halo 4, my gameplay went somewhat according to expectations since I was able to get past a few more levels on my way to completing the game.  

Duration of my gameplay:  About three hours (one playing Madden 17, two hours playing Halo 4)

Title of the game(s): Madden 17, Halo 4

Platform: Xbox One and Xbox 360

If any other members of the gaming community took part: All of my gameplay this week was offline solo play

 

Welcome to week six of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

With my subscription to EA Access coming to an end in the next week, I chose to play a few more games of Madden 17 before it expired. It wasn’t until 2015 when I got into the Madden series because I had always had an interest in the series, but never thought it would be worthwhile for me to buy it. That was until it went on sale after Christmas that year.

Wanting to play the newest Halo game and completing Halo 4 got me back into the Xbox-exclusive series this week. The Halo series was introduced to me by my two neighbours growing up, where we would spend hours playing on their original Xbox. Although we spent the majority of the time playing 1V1, the characters, weapons, and vehicles were like something I had never played before. That is why when my brother and I first got our Xbox 360, Halo 3 was the first game I purchased for it.   

For Madden 17, my reaction in the moment was one of calm. Since I have played the game many times before and won most of the games I played, I was able to sit back and enjoy a game. This isn’t the case often when you play video games, especially if you’re trying to win or get farther in the game. After I finished my two games, my thoughts were that I was going to miss the ability to play a quick game of football whenever I felt like doing so.

 

In Halo 4, my in-game reaction was one of excitement since I haven’t played in awhile. Although I had left off on a level I couldn’t get past, coming back to it now gave me a fresh strategy going into this week’s session of Halo 4. When I had finished playing, my thoughts about how I enjoyed the Halo series returned since I was able to get past those couple difficult levels.  

 

Again this week, gaming was used as a distraction from chores I needed to do around my house and the midterms that are coming up. Since this was probably my last time playing Madden 17 and first time in awhile that I played Halo 4, I was trying to fit-in as much gaming time as I could. During gameplay, marching your team down the field to try to tie the game in Madden 17 and trying to destroy the gravity well with Master Chief in Halo 4 was nothing short of thrilling. When I finished playing both games, the feeling of gratification overwhelmingly filled me that I was able to complete the comeback and almost save Cortana in the Didact.

 

Reflecting upon my gaming habits I would say, that at one point or another, games do give me a sense of pleasure, particularly those that I enjoy playing. As Bradford writes, “games are worth taking seriously because they activate new forms of textual pleasure and new forms of sociality; and because, like other kinds of texts, their possibilities are never exhausted or their meanings ever absolute” (“Looking for my corpse: Video games and player positioning”). I find this be because I have unlocked a certain achievement, got past a level that was giving me trouble, or just that gaming allows to sit back and watch a story unfold from my control is just a few possibilities as to why a textual pleasure could be triggered.  

 

Works Cited

Bradford, Clare. “Looking for My Corpse: Video Games and Player Positioning.” Australian Journal of Language and Literacy, Australian Literacy Educators’ Association, 1 Feb. 2010. Web.

 

Halo 3. Microsoft Studios. 2007. Video Game

 

Halo 4. Microsoft Studios. 2012. Video Game

 

“Halo (Series).” Wikipedia, Wikimedia Foundation, 11 Oct. 2016, en.wikipedia.org/wiki/Halo_(series).

 

Madden NFL 17. Electronic Arts Sports. 2016. Video Game.

 

Xbox. Microsoft. 2001. Console.

 

Xbox One. Microsoft. 2013. Console.

 

Xbox 360. Microsoft. 2005. Console.

Blog Post for Week Five

How the gameplay went according to my expectations: In Star Wars Battlefront II, I didn’t have any expectations going in since this was the first time I was playing the game. As for Call of Duty: Black Ops III, my gameplay went according to expectations since my kill to death ratio was above 500.  

Duration of my gameplay:  Roughly four hours (three playing Star Wars Battlefront II, one hour playing Call of Duty)

Title of the game(s): Star Wars Battlefront II (Beta), Call of Duty: Black Ops III

Platform: Xbox One

If any other members of the gaming community took part: All of my gameplay this week took place online playing with and against other players.

 

Where has the time gone? This is week five’s entry of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

With my pre-order of Star Wars Battlefront II, I received a unique code that would let download the beta a couple days before it opened to the public. Since I had access to this beta, and was looking forward to it, that is why I chose to play it during this week. Because I have enjoyed the previous three games, I knew that I would be pre-ordering this one.

 

I played a few games of Team Deathmatch in Call of Duty: Black Ops III because the game was already in my system and I also hadn’t played played a round in a while. The franchise came into my game library since my brother gets the new Call of Duty game every year. Even though it’s not technically my game, every once and awhile I like to play a round or two of it.

 

For Star Wars Battlefront II, my reaction in the moment was one of surprise. Since this was my first taste of this game, the upgrades from the previous game were welcomed. After I finished playing the first time, my thoughts were that the upgraded pre-game and in-game menus and a few different multiplayer modes made the game easier to navigate.

 

In Call of Duty: Black Ops III, my in-game reaction was initially one of irritation since I usually did better than how I was playing at the time. A change of maps and teammates allowed me to play how I usually do and let me enjoy the game. When I had finished playing, my thoughts, from when I had played last, remained the same on why the in-game jetpack accessory was totally unnecessary.

 

This weeks gaming was actually used as a distraction from other things I needed to do around my house. Since I this was the first time I was playing Star Wars Battlefront II Beta and first time in awhile that I have played a couple rounds of Call of Duty: Black Ops III, I was looking forward to playing. During gameplay, having the ability to step into the Star Wars universe with new characters, movie tie-ins, and improvements over previous games and chasing enemies on one of Call of Duty’s extensive maps was exhilarating. When I finished playing both games, I had a feeling of satisfaction that the gameplay went well and I kept up with the other players.

 

One of the habits of my gaming is that many of the titles of I play have a story arc. Since most are from movies or books, and it bothers me when the story is altered.  That is why I fully agree Jenkins when says “divergence from a story’s path is likely to make for a less satisfying story” (“Game Design as Narrative Architecture.”). Further, Jenkins says “restricting a player’s freedom of action is likely to make for a less satisfying game” (“Game Design as Narrative Architecture.”). This is especially true for someone like myself who knows many story arcs and buys the games because of this.

 

Works Cited

Call of Duty: Black Ops III. Activision. 2015. Video Game.

 

Jenkins, Henry. “Game Design as Narrative Architecture.” Electronic Book Review, 10 July 2004, www.electronicbookreview.com/thread/firstperson/lazzi-fair.

 

Star Wars Battlefront II. Electronic Arts. 2017. Video Game.

 

Xbox One. Microsoft. 2013. Console.

Blog Post for Week Four

How the gameplay went according to my expectations: In Assassin’s Creed Syndicate, the gameplay went according to my expectations from when I had last played. As for NBA 2K16, my gameplay went as planned and won the two quick games I played.  

Duration of my gameplay:  Roughly three hours (two playing Assassins Creed Syndicate, one hour playing NBA 2K16)

Title of the game(s): Assassin’s Creed Syndicate, NBA 2K16

Platform: Xbox One

If any other members of the gaming community took part: All of my gameplay this week was solo play.  

 

Welcome to the entry for week four of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

Since I knew I had almost completed all of the side missions in Assassin’s Creed Syndicate, I decided that it was time to go back and try to finish them all. I got into the series after I played Assassin’s Creed Black Flag, with the strategy that went into how you completed each mission drawing me into the entire series. That’s why when Syndicate was announced, pre-ordering it was a no-brainer for me.

 

I chose to play a couple games of NBA this week because I hadn’t played the game in a while and wanted to keep my skills up just in case my brother challenged me to a game. Although NBA 2K16 was the first basketball game I have owned, I was pleasantly surprised with the likeness the game had. That’s why I decided to pick it up new in 2016 since I heard it got good reviews and and it was on sale for $40 on Boxing Day.

 

For Assassin’s Creed Syndicate, my reaction in the moment was that the game was still how I remembered it, with its smooth gameplay and amazing graphics. After I finished the remaining side-missions, my thoughts were ones of satisfaction and relief that I had completed the game in its entirety before the newest installment in the series is released in a few weeks.  

 

In NBA 2K16, my in-game reaction (especially in the first game) was one of frustration since I have not played in quite awhile. After I settled into the controls and such again, this frustration settled into enjoyment. After I had finished playing, my thoughts on the game remained the same even if I did have a little trouble in the beginning.

 

Usually I go play video games because I’m looking for something to do. Before I played Assassin’s Creed Syndicate and NBA 2K16 this week I was feeling excited to get back into a few games I haven’t played recently. During gameplay, the idea of assisting Charles Darwin get back a stolen, rare orchid from the Templars and running up the scoreboard with Steph Curry and the Golden State Warriors is satisfying and makes me feel that I’ve completed the job. When I finished playing both games, I had a feeling of completeness and achievement being able to complete a game and being able to still keep in a game I haven’t played recently.

 

I would definitely describe my gaming being meticulous. My desire to go back and completely finish Syndicate is a testiment of this. Wanting to keep at the top of my game and going back to old games is another habit of my gaming life that was apart of this weeks gaming experience.

 

Works Cited

 

Assassin’s Creed IV: Black Flag. Ubisoft. 2013. Video Game

 

Assassin’s Creed Syndicate. Ubisoft. 2015. Video Game

 

NBA 2K16. 2K Sports. 2015. Video Game.

 

Xbox One. Microsoft. 2013. Console.