Blog Post for Week Ten

How the gameplay went according to my expectations: Coming into Call of Duty WWII this week my only expectations were to try out this newest game in the series and see if it was as good as the trailer/previews made it out to be. As for Lego: The Hobbit, I just was looking to continue playing in the Lord of the Rings world.

Duration of my gameplay: Roughly three and a half hours playing Call of Duty WWII and Lego: The Hobbit combined

Title of the game(s): Call of Duty WWII and Lego: The Hobbit

Platform: Xbox One

If any other members of the gaming community took part: My gameplay this week was offline co-op play in Call of Duty WWII and solo play in Lego: The Hobbit.

Welcome to week ten of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the game that I played during this last week and how the title came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

I played Call of Duty WWII this week since I wanted to be able to keep up to my brother when we played together. Call of Duty WWII came into my gaming world after my brother got the game last week.

After completing Lego: Lord of the Rings during last weeks gameplay, I wanted to continue from where I left off and played Lego: The Hobbit this week. During the summer when there were a number of deals on, I went of game buying spree and Lego: The Hobbit was one of the games I purchased.

In Call of Duty WWII, my reaction in the moment was one of frustration as I found the distinction between your teammates and enemies very minimal and hard to tell who was who. After playing this week, my only thoughts were that the game was very real, but the lack of distinction between teammates and enemies hindered by kill to death ratio.

While in Lego: The Hobbit, my reaction in the moment was one of satisfaction as I understood the story that was unfolding in front of me. After logging several hours of gameplay in Lego: The Hobbit this week, my only thoughts were that it was a more enjoyable experience when I had understood the characters and the quest they had in front of them.

This weeks gaming allowed me to play alongside my brother, which is a rarity since we are both so competitive. Before I played Call of Duty WWII and Lego: The Hobbit this week, I was looking forward to a relaxing video game session after a busy week. For that reason, during gameplay I was able to relax and enjoy my brothers complaints that I was doing better than him and to take my mind off of school. When I finished playing, I was left with a feeling of satisfaction as I played a couple rounds of above 500 and played the first number of levels.

It is not so much a habit, but I find that it is encouraging to see female protagonists in the games I play. This is something that was apart of the journal article by Jansz and Martis where they “found that the possibility to identify with a female protagonist contributed to girls’ appreciation of video games” (“The Lara Phenomenon: Powerful Female Characters in Video Games.”). This appreciation has then now translated into 50% of women in video games being portrayed in a dominant position (Jansz, J and Martis, R, “The Lara Phenomenon: Powerful Female Characters in Video Games.”). Although video games are moving in the right direction in regards to the inclusion of female protagonists, there can always be hope that there will be more in upcoming games.

Works Cited

Call of Duty: WWII. Activision. 2017. Video Game.

Jansz, Jeroen and Raynel G. Martis. “The Lara Phenomenon: Powerful Female Characters in Video Games.” Sex Roles, vol. 56, no. 3-4, Feb. 2007, pp. 141-148. EBSCOhost, doi:10.1007/s11199-006-9158-0.

Lego: The Hobbit. Warner Bros. Interactive Entertainment. 2014. Video Game.

Lego: Lord of the Rings. Warner Bros. Interactive Entertainment. 2012. Video Game.

Xbox One. Microsoft. 2013. Console.

Blog Post for Week Nine

How the gameplay went according to my expectations: Coming into Lego: Lord of the Rings this week my only expectations were to continue to get further in the game.

Duration of my gameplay: Roughly two and a half hours playing Lego: Lord of the Rings

Title of the game(s): Lego: Lord of the Rings

Platform: Xbox 360

If any other members of the gaming community took part: All of my gameplay this week was solo play, but my brother did play co-op with me for a short time.

Welcome to week nine of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the game that I played during this last week and how the title came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

Moving this last week gave a chance to go through all of my games before I put them into a box. It was then that I saw Lego: Lord of the Rings and remembered that I was oh so close to finishing the game before I went to Lego: The Hobbit. Before playing Lego: Lord of the Rings, I knew very little about the LOTR series in general. But, got into it after watching the first movie in the series on Netflix and when I saw the game on sale at EB Games a few days after.

In Lego: Lord of the Rings, my reaction in the moment was one of confusion as there were a few times when I wasn’t sure what to do. After spending too much time on something that was right in front of me, I was happy to get to move on. After playing this week, my only thoughts were that I wish there was more background story for those players that don’t know the series as well as others.

Since I didn’t have much time to play this week, I wanted to make sure it counted by furthering myself towards completing Lego: Lord of the Rings. Before I played Lord of the Rings this week, I was feeling a little anxious about all the upcoming work I have to do in the next week or so. For that reason, during gameplay I was able to relax and enjoy my game to take my mind off of things. When I finished playing, I was left with a feeling of wanting to continue to play but instead had to start on some homework.

Upon reflecting on my gaming habits, a majority of my games are sports-themed. One of the reasons why these games are my favourite because of realistic they are and how they even can be enjoyable for those who don’t follow a specific sport closely. I really don’t follow basketball and football (if fantasy football doesn’t count) that closely, but quite enjoy playing the two video games. This popularity in sports-themed games is even noted by Crawford and Gosling when they say “in 2006 sports-themed games made up 17% of all console-based games sales—second only to the all-inclusive category of action games” (“More Than a Game: Sports-Themed Video Games and Player Narratives.”).

Works Cited

Crawford, Garry and Victoria K. Gosling. “More Than a Game: Sports-Themed Video Games and Player Narratives.” Sociology of Sport Journal, vol. 26, no. 1, Mar. 2009, pp. 50-66.

Lego: The Hobbit. Warner Bros. Interactive Entertainment. 2014. Video Game.

Lego: Lord of the Rings. Warner Bros. Interactive Entertainment. 2012. Video Game.

Xbox 360. Microsoft. 2005. Console.

Blog Post for Week Eight

How the gameplay went according to my expectations: Coming into Assassin’s Creed Origins this week I did not have any expectations since this was my first time playing it.

Duration of my gameplay:  Roughly five hours playing Assassin’s Creed Origins

Title of the game(s): Assassin’s Creed Origins

Platform: Xbox One

If any other members of the gaming community took part: All of my gameplay this week was solo play.  

 

Welcome to week eight of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the game that I played during this last week and how the title came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

With the release of Assassin’s Creed Origins on Friday, it has since consumed all of my gameplay time. My first time playing the series came quite a while after Assassin’s Creed IV: Black Flag was released and it was free with my Xbox Live Gold Subscription. From there, I have since really enjoyed playing both Black Flag and Assassin’s Creed Syndicate that was released released a few years prior to Origins.

 

In Assassin’s Creed Origins, my reaction in the moment was one in awe of the amount of detail that went into the game to create a very realistic-looking Ancient Egypt. After I had finished playing for this weeks entry, my thoughts were ones of relief that the game wasn’t a flop and that I just wanted to continue playing.  

 

Since Assassin’s Creed Origins was a new release, I was really looking forward to my first taste of the game. Before I played Origins this week, I was feeling a little nervous about the game since I had not played it yet and had solely pre-ordered the game because of my love for the series. During gameplay, my nerves turned to adrenaline as I rode a camel and ran through the ancient pyramids of Egypt trying to retain order from the Soldiers. When I finished playing, I was left with a feeling of wanting to play more to get myself further and further in the game.

 

Upon reflecting on my gaming habits almost all of my games have male protagonists. Williams et al. says “women, at 38 percent of game players but only 15 percent of characters, are the most underserved” (“The Virtual Census: Representations of Gender, Race and Age in Video Games.”). It wasn’t until the release of Assassin’s Creed Syndicate in 2015 that a female protagonist was included in one of my games. Even in Syndicate, I had the ability to switch between both a female and male protagonist in twin-siblings Jacob and Evie Frye.

 

Works Cited

 

Assassin’s Creed IV: Black Flag. Ubisoft. 2013. Video Game

 

Assassin’s Creed Origins. Ubisoft. 2017. Video Game

 

Assassin’s Creed Syndicate. Ubisoft. 2015. Video Game

 

Williams, Dmitri, et al. “The Virtual Census: Representations of Gender, Race and Age in Video Games.” New Media & Society, vol. 11, no. 5, Aug. 2009, pp. 815-834. EBSCOhost, doi:10.1177/1461444809105354.

 

Xbox One. Microsoft. 2013. Console.

Blog Post for Week Seven

How the gameplay went according to my expectations: In both New Super Mario Bros. and Mario Kart DS, the only expectation I had going in was to get a dose of nostalgic gaming.

Duration of my gameplay:  Roughly three hours (two playing New Super Mario Bros., one hour playing Mario Kart DS)

Title of the game(s): New Super Mario Bros., Mario Kart DS

Platform: Nintendo DSi

If any other members of the gaming community took part: All of my gameplay this week took place offline playing by myself.

 

Welcome to week seven of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

When I was looking for games to play this week, I checked out the game library page on the class website. When I saw the cover of New Super Mario Bros. on the Online-Console website, I knew instantly that I wanted to play the game for old times sake. After an overnight charge of my Nintendo DSi, I was ready to run through the world of Mario and Luigi for a few hours. Since it was so many years ago, I can’t remember how exactly it came into my gaming world.

 

I chose to play Mario Kart DS this week because it was one of my favourite games to play on my DS Lite/DSi many years ago and wanted to continue my nostalgic gaming week. Mario Kart DS came into my gaming library soon after I originally got my DS Lite, possibly around Christmas 2009.

 

For New Super Mario Bros., my initial reaction was one of frustration as I decided to begin on a World 6 Boss level. After a few more frustrating attempts at that level, I moved to a different one where I settled quickly into the game and what I needed to accomplish. After I finished playing, my thoughts on how fun of a game New Super Mario Bros. was remained the same. Another thought was that this is a game I will continually come back to in the future.

 

In Mario Kart DS, my in-game reaction was one of excitement since I was able to continue my winning ways from when I had last played and won three of my first four races. These wins eventually led me to winning the 150cc cup. When I had finished playing, my thoughts on the game were that it needed a way you could increase the difficulty as you won games.

 

After reminiscing over these games for this weeks entry, I was excited to play a few of my favorite games I haven’t played in a number of years. Prior to playing both New Super Mario Bros. and Mario Kart DS, the games put me into a lighthearted mood. During gameplay, having the ability to free-play through eight different worlds as Mario or Luigi in an attempt to defeat Bowser and Bowser Jr. and racing against Mario and friends brought out the competitive gamer in me. When I finished playing both games, an overwhelming sense of nostalgic happiness is what I felt.

 

A bad gaming habit that I have is if the storyline/gameplay isn’t what I thought it was going to be like, I tend to stop playing the game. This can also be said if I find the menu, or the game in general, hard to navigate. This habit directly coincides with Aarseth’s findings that “a game that is not intuitive and easy to use will simply not become popular” and that games are successful or not depending on how effective their user interface design, or menu, is (“aarseth_allegoriesOfSpace.”). For example, there was one game I played recently where I got so frustrated, even after a few tries, that I had to walk away from the game and uninstall it from my Xbox One. This frustration was all caused by the hard to use map and instructions, that were not very clear, that I was given to complete a mission.

 

Works Cited

Aarseth, Espen. “aarseth_allegoriesOfSpace.” University of Jyväskylä, 2001.

“New Super Mario Bros.” Wikipedia, Wikimedia Foundation, 23 Oct. 2017, en.wikipedia.org/wiki/New_Super_Mario_Bros.

“Nintendo DSi.” Wikipedia, Wikimedia Foundation, 22 Oct. 2017, en.wikipedia.org/wiki/Nintendo_DSi.

“Nintendo DS Lite.” Wikipedia, Wikimedia Foundation, 19 Oct. 2017, en.wikipedia.org/wiki/Nintendo_DS_Lite.

“Play Video Games Online.” Home-Nintendo-SEGA-PSX – Online-Console, online-console.com/.

Xbox One. Microsoft. 2013. Console.

Blog Post for Week Six

How the gameplay went according to my expectations: In Madden 17, the gameplay went according to my expectations as I won both my games. As for Halo 4, my gameplay went somewhat according to expectations since I was able to get past a few more levels on my way to completing the game.  

Duration of my gameplay:  About three hours (one playing Madden 17, two hours playing Halo 4)

Title of the game(s): Madden 17, Halo 4

Platform: Xbox One and Xbox 360

If any other members of the gaming community took part: All of my gameplay this week was offline solo play

 

Welcome to week six of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

With my subscription to EA Access coming to an end in the next week, I chose to play a few more games of Madden 17 before it expired. It wasn’t until 2015 when I got into the Madden series because I had always had an interest in the series, but never thought it would be worthwhile for me to buy it. That was until it went on sale after Christmas that year.

Wanting to play the newest Halo game and completing Halo 4 got me back into the Xbox-exclusive series this week. The Halo series was introduced to me by my two neighbours growing up, where we would spend hours playing on their original Xbox. Although we spent the majority of the time playing 1V1, the characters, weapons, and vehicles were like something I had never played before. That is why when my brother and I first got our Xbox 360, Halo 3 was the first game I purchased for it.   

For Madden 17, my reaction in the moment was one of calm. Since I have played the game many times before and won most of the games I played, I was able to sit back and enjoy a game. This isn’t the case often when you play video games, especially if you’re trying to win or get farther in the game. After I finished my two games, my thoughts were that I was going to miss the ability to play a quick game of football whenever I felt like doing so.

 

In Halo 4, my in-game reaction was one of excitement since I haven’t played in awhile. Although I had left off on a level I couldn’t get past, coming back to it now gave me a fresh strategy going into this week’s session of Halo 4. When I had finished playing, my thoughts about how I enjoyed the Halo series returned since I was able to get past those couple difficult levels.  

 

Again this week, gaming was used as a distraction from chores I needed to do around my house and the midterms that are coming up. Since this was probably my last time playing Madden 17 and first time in awhile that I played Halo 4, I was trying to fit-in as much gaming time as I could. During gameplay, marching your team down the field to try to tie the game in Madden 17 and trying to destroy the gravity well with Master Chief in Halo 4 was nothing short of thrilling. When I finished playing both games, the feeling of gratification overwhelmingly filled me that I was able to complete the comeback and almost save Cortana in the Didact.

 

Reflecting upon my gaming habits I would say, that at one point or another, games do give me a sense of pleasure, particularly those that I enjoy playing. As Bradford writes, “games are worth taking seriously because they activate new forms of textual pleasure and new forms of sociality; and because, like other kinds of texts, their possibilities are never exhausted or their meanings ever absolute” (“Looking for my corpse: Video games and player positioning”). I find this be because I have unlocked a certain achievement, got past a level that was giving me trouble, or just that gaming allows to sit back and watch a story unfold from my control is just a few possibilities as to why a textual pleasure could be triggered.  

 

Works Cited

Bradford, Clare. “Looking for My Corpse: Video Games and Player Positioning.” Australian Journal of Language and Literacy, Australian Literacy Educators’ Association, 1 Feb. 2010. Web.

 

Halo 3. Microsoft Studios. 2007. Video Game

 

Halo 4. Microsoft Studios. 2012. Video Game

 

“Halo (Series).” Wikipedia, Wikimedia Foundation, 11 Oct. 2016, en.wikipedia.org/wiki/Halo_(series).

 

Madden NFL 17. Electronic Arts Sports. 2016. Video Game.

 

Xbox. Microsoft. 2001. Console.

 

Xbox One. Microsoft. 2013. Console.

 

Xbox 360. Microsoft. 2005. Console.

Blog Post for Week Five

How the gameplay went according to my expectations: In Star Wars Battlefront II, I didn’t have any expectations going in since this was the first time I was playing the game. As for Call of Duty: Black Ops III, my gameplay went according to expectations since my kill to death ratio was above 500.  

Duration of my gameplay:  Roughly four hours (three playing Star Wars Battlefront II, one hour playing Call of Duty)

Title of the game(s): Star Wars Battlefront II (Beta), Call of Duty: Black Ops III

Platform: Xbox One

If any other members of the gaming community took part: All of my gameplay this week took place online playing with and against other players.

 

Where has the time gone? This is week five’s entry of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

With my pre-order of Star Wars Battlefront II, I received a unique code that would let download the beta a couple days before it opened to the public. Since I had access to this beta, and was looking forward to it, that is why I chose to play it during this week. Because I have enjoyed the previous three games, I knew that I would be pre-ordering this one.

 

I played a few games of Team Deathmatch in Call of Duty: Black Ops III because the game was already in my system and I also hadn’t played played a round in a while. The franchise came into my game library since my brother gets the new Call of Duty game every year. Even though it’s not technically my game, every once and awhile I like to play a round or two of it.

 

For Star Wars Battlefront II, my reaction in the moment was one of surprise. Since this was my first taste of this game, the upgrades from the previous game were welcomed. After I finished playing the first time, my thoughts were that the upgraded pre-game and in-game menus and a few different multiplayer modes made the game easier to navigate.

 

In Call of Duty: Black Ops III, my in-game reaction was initially one of irritation since I usually did better than how I was playing at the time. A change of maps and teammates allowed me to play how I usually do and let me enjoy the game. When I had finished playing, my thoughts, from when I had played last, remained the same on why the in-game jetpack accessory was totally unnecessary.

 

This weeks gaming was actually used as a distraction from other things I needed to do around my house. Since I this was the first time I was playing Star Wars Battlefront II Beta and first time in awhile that I have played a couple rounds of Call of Duty: Black Ops III, I was looking forward to playing. During gameplay, having the ability to step into the Star Wars universe with new characters, movie tie-ins, and improvements over previous games and chasing enemies on one of Call of Duty’s extensive maps was exhilarating. When I finished playing both games, I had a feeling of satisfaction that the gameplay went well and I kept up with the other players.

 

One of the habits of my gaming is that many of the titles of I play have a story arc. Since most are from movies or books, and it bothers me when the story is altered.  That is why I fully agree Jenkins when says “divergence from a story’s path is likely to make for a less satisfying story” (“Game Design as Narrative Architecture.”). Further, Jenkins says “restricting a player’s freedom of action is likely to make for a less satisfying game” (“Game Design as Narrative Architecture.”). This is especially true for someone like myself who knows many story arcs and buys the games because of this.

 

Works Cited

Call of Duty: Black Ops III. Activision. 2015. Video Game.

 

Jenkins, Henry. “Game Design as Narrative Architecture.” Electronic Book Review, 10 July 2004, www.electronicbookreview.com/thread/firstperson/lazzi-fair.

 

Star Wars Battlefront II. Electronic Arts. 2017. Video Game.

 

Xbox One. Microsoft. 2013. Console.

Blog Post for Week Four

How the gameplay went according to my expectations: In Assassin’s Creed Syndicate, the gameplay went according to my expectations from when I had last played. As for NBA 2K16, my gameplay went as planned and won the two quick games I played.  

Duration of my gameplay:  Roughly three hours (two playing Assassins Creed Syndicate, one hour playing NBA 2K16)

Title of the game(s): Assassin’s Creed Syndicate, NBA 2K16

Platform: Xbox One

If any other members of the gaming community took part: All of my gameplay this week was solo play.  

 

Welcome to the entry for week four of BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

Since I knew I had almost completed all of the side missions in Assassin’s Creed Syndicate, I decided that it was time to go back and try to finish them all. I got into the series after I played Assassin’s Creed Black Flag, with the strategy that went into how you completed each mission drawing me into the entire series. That’s why when Syndicate was announced, pre-ordering it was a no-brainer for me.

 

I chose to play a couple games of NBA this week because I hadn’t played the game in a while and wanted to keep my skills up just in case my brother challenged me to a game. Although NBA 2K16 was the first basketball game I have owned, I was pleasantly surprised with the likeness the game had. That’s why I decided to pick it up new in 2016 since I heard it got good reviews and and it was on sale for $40 on Boxing Day.

 

For Assassin’s Creed Syndicate, my reaction in the moment was that the game was still how I remembered it, with its smooth gameplay and amazing graphics. After I finished the remaining side-missions, my thoughts were ones of satisfaction and relief that I had completed the game in its entirety before the newest installment in the series is released in a few weeks.  

 

In NBA 2K16, my in-game reaction (especially in the first game) was one of frustration since I have not played in quite awhile. After I settled into the controls and such again, this frustration settled into enjoyment. After I had finished playing, my thoughts on the game remained the same even if I did have a little trouble in the beginning.

 

Usually I go play video games because I’m looking for something to do. Before I played Assassin’s Creed Syndicate and NBA 2K16 this week I was feeling excited to get back into a few games I haven’t played recently. During gameplay, the idea of assisting Charles Darwin get back a stolen, rare orchid from the Templars and running up the scoreboard with Steph Curry and the Golden State Warriors is satisfying and makes me feel that I’ve completed the job. When I finished playing both games, I had a feeling of completeness and achievement being able to complete a game and being able to still keep in a game I haven’t played recently.

 

I would definitely describe my gaming being meticulous. My desire to go back and completely finish Syndicate is a testiment of this. Wanting to keep at the top of my game and going back to old games is another habit of my gaming life that was apart of this weeks gaming experience.

 

Works Cited

 

Assassin’s Creed IV: Black Flag. Ubisoft. 2013. Video Game

 

Assassin’s Creed Syndicate. Ubisoft. 2015. Video Game

 

NBA 2K16. 2K Sports. 2015. Video Game.

 

Xbox One. Microsoft. 2013. Console.

Blog Post for Week Three

How the gameplay went according to my expectations: In Star Wars Battlefront, the gameplay went according to my expectations from when I had last played, but with additional maps. As for Lego Harry Potter: Years 1-4, the gameplay went as anticipated which saw me complete three more levels.

Duration of my gameplay:  Roughly four hours (two playing Star Wars Battlefront, two hours playing Lego Harry Potter: Years 1-4)

Title of the game(s): Star Wars Battlefront, Lego Harry Potter: Years 1-4

Platform: Xbox One and Xbox 360

If any other members of the gaming community took part: In Star Wars Battlefront, the duration of my play took place playing alongside and against users online.

 

Welcome to week 3’s entry for BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week and how the titles came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. I will also describe how gaming has affected me –before, during and after I played. Finally, I will discuss what I have learned about my own gaming habits.

 

With the upcoming release of Star Wars Battlefront II, I wanted to get back into the popular Star Wars series. Its predecessor, Star Wars Battlefront, is one of my favourite titles to go back to when I want to play a shooter, even though the game has been out for a couple years now. When the original games (Star Wars: Battlefront and Star Wars: Battlefront II) came out, they were the only games I played on my Playstation 2. Since I enjoyed the two previous games, buying the 2015 installment of Star Wars Battlefront was a no-brainer for me.

In Lego Harry Potter: Years 1-4, I have slowly been playing my way through the game and making sure to get every unlockable to reach 100% completion. The series overall has been in my gaming life for quite some time because I have always enjoyed the challenge of building with Lego. That is why once I got into video games, Lego Batman: The Videogame was one of the very first games I owned. Since then, I have owned, and almost completed, every Lego title to come out.

 

For Star Wars Battlefront, I was pleasantly surprised that I was able to get into a game right away. I thought with the upcoming release of the new game that finding a lobby to play in would take some time. With the season pass free on the Xbox store, I was able to download many new maps which made the game seem new to me. Following my gameplay, my one thought was that even if there was no change to multiplayer action in the new game I would still continue to play it.

As for Lego Harry Potter: Years 1-4, I find my reaction in the moment to be one of satisfaction. Since there is always a part of the game that I would get stuck on for a few minutes, whenever I figure out what to do and complete another level this is the feeling I get. When I finish playing, I wonder just how how many other people get stuck on that part and if it’s because I have never read the books.

 

Usually I go play video games because I’m looking for something to do. Before I played Star Wars Battlefront and Lego Harry Potter: Years 1-4 this week I could describe myself as bored. During gameplay, the idea of being hunted by the Empire while trying to down their AT-AT’s or fight six Dementors with Harry and Hermione brought on a small adrenaline rush that quickly counteracts the boredom. When I finished playing both games, I had a feeling of capability and productiveness since I was able to further myself in each game.

 

I would definitely describe my gaming having “the desire to dominate or compete” (Huizinga, “Huizinga_NatureOfPlay.”) in each game I play. Even if I were just playing by myself, I set personal goals of what I would like to achieve in that particular sitting. Like I have said before, my gaming is “never a task. It is done at leisure, during free time” (Huizinga, “Huizinga_NatureOfPlay.”). It seems to me that games I tend to play use what Juul calls “player effort” (“The Game, the Player, the World: Looking for a Heart of Gameness”). Juul states that “player effort is another way of stating that games are challenging, or that games contain a conflict” (“The Game, the Player, the World: Looking for a Heart of Gameness”).  


Works Cited

Huizinga, Johan. “Huizinga_NatureOfPlay.” The MIT Press, 2006.

 

Juul, Jesper. “The Game, the Player, the World: Looking for a Heart of Gameness”. In Level Up: Digital Games Research Conference Proceedings, edited by Marinka Copier and Joost Raessens, 30-45. Utrecht University, 2003.


Lego Batman: The Videogame. Warner Bros. Interactive Entertainment. 2008. Video Game.

 

Lego Harry Potter: Years 1-4. Warner Bros. Interactive Entertainment. 2010. Video Game.

 

Playstation 2. Sony Computer Entertainment. 2000. Console.

 

Star Wars Battlefront. Electronic Arts. 2015. Video Game.

 

Star Wars Battlefront II. Electronic Arts. 2017. Video Game.

 

Star Wars: Battlefront. LucasArts. 2004. Video Game.

 

Star Wars: Battlefront II. LucasArts. 2005. Video Game.

 

Xbox One. Microsoft. 2013. Console.

 

Xbox 360. Microsoft. 2005. Console.

Blog Post for Week Two

How the gameplay went according to my expectations: For NHL 18, the gameplay went how I expected it to be but with the needed improvements over NHL 17. In Assassins Creed, I had some hope in my expectations that I would be able to finally pass a difficult level but that did not happen.

Duration of my gameplay:  Roughly four hours (three playing NHL 18, an hour with Assassins Creed)

Title of the game(s): NHL 18, Assassins Creed Black Flag

Platform: Xbox One

If any other members of the gaming community took part: In NHL 18, I took part in a few online versus where I played against other users located globally. My brother and I also played a number of games against each other.

 

Welcome to BoScorvat’s gaming blog! To start this week’s entry I am going to discuss why I chose the games I did play during this last week  and how the title came into my gaming world. Additionally, I will explain my reaction to the game in the moment and if I had any thoughts afterwards. Finally, I will discuss what I have learned about my own gaming habits.

With the release of NHL 18 earlier this month, playing this latest edition has consumed much of my gameplay time. Being a huge hockey/(unfortunately) Canucks fan, I got into the NHL series really early. My first copy of EA Sports’s NHL series came in 2005 when I played it on my parents desktop computer, but it wasn’t until NHL 2009 on the Playstation 2 till I got my first taste of console gaming. Since then, I have played every edition of NHL that is released by EA Sports.

As for Assassins Creed Black Flag there has been a certain level that I have been trying to get past for weeks, each time not making it much further than the last. I stumbled upon Black Flag when it was free sometime ago with my Xbox Live Gold subscription. I had heard lots good things about the series and seen a few gameplay videos online that caught my interest.

Being a new release, NHL 18 had some new gameplay features and in-game improvements that made me excited for its release. My biggest, and most positive, reaction came from the new mode called “NHL Threes”. This mode allowed you let you build your own team and compete 3-on-3 with them on different “circuits” of North America, while collecting items to improve your team. Being an arcade style of hockey, it lets you really get creative with new (and unlockable) dekes and allows for end to end action. After playing for a number of hours this past week, I was left feeling that there is a mode for every type of gamer. Quick games for the casual fan, Franchise for the wanna-be General Manager, and Hockey Ultimate Team for the series die-hard.

In Assassins Creed, my reaction in moment was one of frustration as I continually attempted to defeat a large enemy ship to allow me to continue the story mode. Following my gameplay, I continually think of ways or search for tips that would allow me to sink the ship on my way to completing the game.

Although my immediate family calls me a gamer, I much consider myself a casual gamer. When I get a game, a large majority of my free time is spent grinding out the levels or free-playing. But there are other times I can go weeks without turning on my console and playing them. When I start to do poorly in games or can not get past a certain point I do ‘ease up on the rules’ to let myself have a “greater degree of latitude than the official rules permit” (Caillois, “Caillois_DefinitionOfPlay.”).

In terms of genres of games I generally play, it is quite wide. As described in The Definition of Play and Classification of Games, the classification of games is not needed “since they all respond to the same needs and reflect…the same psychological attitude” (Caillois, “Caillois_DefinitionOfPlay.”). I think that being an on and off again gamer allows my habits of play to be comparable to what is described as free, uncertain, unproductive, and governed by rules (Suits, “Suits_Construction.”).

 

Works Cited

Assassin’s Creed IV: Black Flag. Ubisoft. 2013. Video Game

 

Caillois, Roger. “Caillois_DefinitionOfPlay.” The MIT Press, 2006.

 

NHL 18. Electronic Arts Sports. 2018. Video Game

 

Suits, Bernard. “Suits_Construction.” N.D.

Academic Methodology 

Each week I will record a log of what I have played, as well as recalling how the gameplay went according to my expectations. My recording will also include the duration of my gameplay, title of the game, platform, and if any other members of the game community took part. This information will then be the basis of a weekly blog to be published on Monday.