Gameplay Blog #3 – Wishing for More

Gameplay Statistics – Week 3

Monday, September 18, 2017 – Sunday, September 24, 2017

Days of the week in which games were played: Sunday
Total number of video games played: 2
Total video game duration: 1 hour, 30 minutes
Communities involved: N/A

Game Platform Duration
Dead Cells PC/Steam 1 hour
The Legend of Zelda: Skyward Sword PC/Dolphin(Wii) 30 minutes

Total number of non-video games played: 0
Total non-video game duration: N/A
Communities involved: N/A
Number of supplemental game or game-related activities: 0

Tags: PC, Dolphin, Nintendo, Wii, Zelda, Dead Cells, Steam

Not Enough Time in the Day (or Week, for that Matter)

This week my gameplay was woefully short.  Between working two jobs, with school on-top, it was extremely difficult to find time to play any games at all.  After not playing for over 10 days (since the previous week), I managed to get 90 minutes in on the last day of the week.  I was writing my game review on Sunday, and had found it challenging to even choose a game to write about.  I picked Dead Cells because there wasn’t a review posted on my favourite gaming magazine, PC Gamer, and I had spent a fair amount of time playing it through the month of August.

Dead Cells Title Screen

Dead Cells Title Screen

It felt good to play this game again, but the feeling was a bit tarnished by the fact that I had to write about it.  I was partially playing the game because I had to get some screenshots for my Game Review assignment.  It was fun for awhile, but very difficult to get “in the zone” and forget about the responsibilities of day-to-day life lingering in the back of my mind.

Dead Cells Starting Out

Dead Cells Starting Out

I played until I died.  After I grabbed a few screenshots and wrote the draft for my Game Review, I decided to go back to the Dolphin emulator that I was enjoying the previous week.

Skyward Sword Box Art

Skyward Sword Box Art

I fired up The Legend of Zelda: Skyward Sword because I had heard it was the best iteration of the game for the Wii platform.  Unfortunately, I couldn’t get past the tutorial sequence before I was bored.  I was just too tired to get into the game having worked 65 hours over the previous week.  The game looked good on the Dolphin Emulator, but the art style wasn’t amazing, and some of the characters looked really silly.  I think the high-definition scaled-up resolution might have brought out some of the flaws in the ridiculous-looking characters (caricatures?).

I really think I could have benefitted from getting lost in some quality game time this week, but unfortunately, it just wasn’t possible.  Perhaps next week would be better…

Works Cited

Dolphin Emulator Project. Dolphin 5.0. Independently Published, 2016. Multiple Platforms. Computer Software.

Nintendo EAD. The Legend of Zelda: Skyward Sword. Nintendo, 2011. Wii Console. Console Software.

Nintendo. Wii Console. Foxconn, 2006. Console Hardware.

Motion Twin. Dead Cells. Steam, 2017 (Early Access). Microsoft Windows. Computer Software.